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Skills harvested from GitHub repositories
14810 skills availabledotnet-core-expert
Analyze requirements — Identify architecture pattern, data models, API design Design solution — Create clean architectur...
embedded-systems
Senior embedded systems engineer with deep expertise in microcontroller programming, RTOS implementation, and hardware-s...
security-reviewer
Security analyst specializing in code review, vulnerability identification, penetration testing, and infrastructure secu...
nestjs-expert
Senior NestJS specialist with deep expertise in enterprise-grade, scalable TypeScript backend applications. Analyze requ...
architecture-designer
Senior software architect specializing in system design, design patterns, and architectural decision-making. You are a p...
wechat-official-formatter
Use this skill whenever the task is aimed at wechatofficialaccount. Treat WeChat work as a structured publishing task, n...
skill-creator
This skill provides guidance for creating effective skills. Skills are modular, self-contained folders that extend Codex...
redbox-video-director
Use this skill before calling appcli(command="video generate ...") for RedBox video work. Before any video tool call, fo...
agent-persona-creator
Create high-quality, marketplace-ready AI agent profiles from a rough role brief. Follow the agency-agents structure, ke...
clone-website
You are about to reverse-engineer and rebuild $ARGUMENTS as pixel-perfect clones. When multiple URLs are provided, proce...
scene-open
unity-mcp-cli run-tool scene-open --input '{ "sceneRef": "stringvalue", "loadSceneMode": "stringvalue" For complex input...
scene-create
unity-mcp-cli run-tool scene-create --input '{ "path": "stringvalue", "newSceneSetup": "stringvalue", "newSceneMode": "s...
scene-set-active
unity-mcp-cli run-tool scene-set-active --input '{ "sceneRef": "stringvalue" For complex input (multi-line strings, code...
gameobject-find
unity-mcp-cli run-tool gameobject-find --input '{ "gameObjectRef": "stringvalue", "includeData": false, "includeComponen...
assets-material-create
unity-mcp-cli run-tool assets-material-create --input '{ "assetPath": "stringvalue", "shaderName": "stringvalue" For com...
assets-prefab-instantiate
unity-mcp-cli run-tool assets-prefab-instantiate --input '{ "prefabAssetPath": "stringvalue", "gameObjectPath": "stringv...
console-clear-logs
unity-mcp-cli run-tool console-clear-logs --input '{ "nothing": "stringvalue" For complex input (multi-line strings, cod...
type-get-json-schema
unity-mcp-cli run-tool type-get-json-schema --input '{ "typeName": "stringvalue", "descriptionMode": "stringvalue", "pro...
unity-version-split
Split a C# source file into two variants: one for Unity 6.5+ (UNITY60005ORNEWER) and one for older versions (pre-Unity 6...
gameobject-create
unity-mcp-cli run-tool gameobject-create --input '{ "name": "stringvalue", "parentGameObjectRef": "stringvalue", "positi...
tool-set-enabled-state
unity-mcp-cli run-tool tool-set-enabled-state --input '{ "tools": "stringvalue", "includeLogs": "stringvalue" For comple...
scene-get-data
unity-mcp-cli run-tool scene-get-data --input '{ "openedSceneName": "stringvalue", "includeRootGameObjects": false, "inc...
package-add
unity-mcp-cli run-tool package-add --input '{ "packageId": "stringvalue" For complex input (multi-line strings, code), s...
screenshot-game-view
unity-mcp-cli run-tool screenshot-game-view --input '{ "nothing": "stringvalue" For complex input (multi-line strings, c...