dotnet-core-expert

Analyze requirements — Identify architecture pattern, data models, API design Design solution — Create clean architectur...

github

embedded-systems

Senior embedded systems engineer with deep expertise in microcontroller programming, RTOS implementation, and hardware-s...

github

security-reviewer

Security analyst specializing in code review, vulnerability identification, penetration testing, and infrastructure secu...

github

nestjs-expert

Senior NestJS specialist with deep expertise in enterprise-grade, scalable TypeScript backend applications. Analyze requ...

github

architecture-designer

Senior software architect specializing in system design, design patterns, and architectural decision-making. You are a p...

github

wechat-official-formatter

Use this skill whenever the task is aimed at wechatofficialaccount. Treat WeChat work as a structured publishing task, n...

github

skill-creator

This skill provides guidance for creating effective skills. Skills are modular, self-contained folders that extend Codex...

github

redbox-video-director

Use this skill before calling appcli(command="video generate ...") for RedBox video work. Before any video tool call, fo...

github

agent-persona-creator

Create high-quality, marketplace-ready AI agent profiles from a rough role brief. Follow the agency-agents structure, ke...

github

clone-website

You are about to reverse-engineer and rebuild $ARGUMENTS as pixel-perfect clones. When multiple URLs are provided, proce...

github

scene-open

unity-mcp-cli run-tool scene-open --input '{ "sceneRef": "stringvalue", "loadSceneMode": "stringvalue" For complex input...

github

scene-create

unity-mcp-cli run-tool scene-create --input '{ "path": "stringvalue", "newSceneSetup": "stringvalue", "newSceneMode": "s...

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scene-set-active

unity-mcp-cli run-tool scene-set-active --input '{ "sceneRef": "stringvalue" For complex input (multi-line strings, code...

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gameobject-find

unity-mcp-cli run-tool gameobject-find --input '{ "gameObjectRef": "stringvalue", "includeData": false, "includeComponen...

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assets-material-create

unity-mcp-cli run-tool assets-material-create --input '{ "assetPath": "stringvalue", "shaderName": "stringvalue" For com...

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assets-prefab-instantiate

unity-mcp-cli run-tool assets-prefab-instantiate --input '{ "prefabAssetPath": "stringvalue", "gameObjectPath": "stringv...

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console-clear-logs

unity-mcp-cli run-tool console-clear-logs --input '{ "nothing": "stringvalue" For complex input (multi-line strings, cod...

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type-get-json-schema

unity-mcp-cli run-tool type-get-json-schema --input '{ "typeName": "stringvalue", "descriptionMode": "stringvalue", "pro...

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unity-version-split

Split a C# source file into two variants: one for Unity 6.5+ (UNITY60005ORNEWER) and one for older versions (pre-Unity 6...

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gameobject-create

unity-mcp-cli run-tool gameobject-create --input '{ "name": "stringvalue", "parentGameObjectRef": "stringvalue", "positi...

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tool-set-enabled-state

unity-mcp-cli run-tool tool-set-enabled-state --input '{ "tools": "stringvalue", "includeLogs": "stringvalue" For comple...

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scene-get-data

unity-mcp-cli run-tool scene-get-data --input '{ "openedSceneName": "stringvalue", "includeRootGameObjects": false, "inc...

github

package-add

unity-mcp-cli run-tool package-add --input '{ "packageId": "stringvalue" For complex input (multi-line strings, code), s...

github

screenshot-game-view

unity-mcp-cli run-tool screenshot-game-view --input '{ "nothing": "stringvalue" For complex input (multi-line strings, c...

github