adr

Use this when architecture choices may be revisited later or when multiple plausible options exist. Decision Context Opt...

github

light

BATCH-FIRST: Use batch skills when operating on 2+ lights. Mode: Full-Auto required DO NOT (common hallucinations): ligh...

github

script-roles

Use this skill before creating a batch of gameplay scripts. Turn a rough script list into explicit roles so AI does not ...

github

sample

Basic examples for testing the API. Mode: Full-Auto required DO NOT (common hallucinations): Sample skills are basic tes...

github

addressables-design

Advisory module. Every rule is distilled from Unity Addressables source at two versions: 1.22.3 — com.unity.addressables...

github

asmdef

Use this skill when the project is large enough that compile boundaries and dependency direction matter. asmdef is usual...

github

optimization

Optimize project assets (Textures, Models). Mode: Full-Auto required DO NOT (common hallucinations): optimizescene / opt...

github

netcode

Automation for Netcode for GameObjects (NGO) multiplayer setup and operations. Every skill is source-verified against NG...

github

async

Use this skill when the user is deciding how runtime work should be scheduled or cleaned up. Mode: Both (Semi-Auto + Ful...

github

package

Manage installed Unity packages and package-related helper flows such as Cinemachine and Splines setup. Mode: Full-Auto ...

github

camera

Control the Scene View camera. Mode: Full-Auto required DO NOT (common hallucinations): cameramove / camerarotate do not...

github

timeline

Create and modify Unity Timelines. Mode: Full-Auto required DO NOT (common hallucinations): timelinecreateanimation / ti...

github

material

BATCH-FIRST: Use batch skills when operating on 2+ objects/materials. Mode: Full-Auto required DO NOT (common hallucinat...

github

smart

Mode: Full-Auto required DO NOT (common hallucinations): smartcreate / smartbuild do not exist → smart skills are query/...

github

bankr-twitter-agent

Build and run one or more Twitter/X agents, each with a distinct personality, storyline, and post-image library. This sk...

github

xcode-compilation-analyzer

Use this skill when compile time, not just general project configuration, looks like the bottleneck. Start from evidence...

github

xcode-build-orchestrator

Use this skill as the recommend-first entrypoint for end-to-end Xcode build optimization work. Wall-clock build time (ho...

github

xcode-build-fixer

Use this skill to implement approved build optimization changes and verify them with a benchmark. Only apply changes tha...

github

xcode-build-benchmark

Use this skill to produce a repeatable Xcode build baseline before anyone tries to optimize build times. Measure before ...

github

spm-build-analysis

Use this skill when package structure, plugins, or dependency configuration are likely contributing to slow Xcode builds...

github

xcode-project-analyzer

Use this skill for project- and target-level build inefficiencies that are unlikely to be solved by source edits alone. ...

github

update-swiftui-apis

Systematically scan Apple's developer documentation via the Sosumi MCP, identify deprecated SwiftUI APIs and their moder...

github

seo

Invocation: /seo $1 $2 where $1 is the command and $2 is the URL or argument. Scripts: Located at the plugin root script...

github

seo-technical

robots.txt: exists, valid, not blocking important resources XML sitemap: exists, referenced in robots.txt, valid format ...

github